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rthdribl
rthdribl
Technical features of the demo are: - True HDR (High-Dynamic Range) Rendering - IBL (Image-Based Lighting) - Glare Generation (Afterimage, Bloom, Halo, Ghost, and Star) - Automatic Exposure Adjustment - Iris shaped Depth of Field blur - Realistic Motion Blur - FSAA (Full-Scene Anti-Alias) - Fresnel Effect (Specular Reflectance) etc. - The Glare, Motion Blur, Fresnel Reflection and Depth of Field effects work properly by rendering with the HDR. - Fig.4 shows the "Automatic Exposure Adjustment". - And Fig.5 images are are variety of the Glare patterns that can be generated in the demo. - These effects are still expensive for real-time rendering like games, but will hopefully be of practical use in the near future. - Enjoy the future real-time rendering! | SEARCH CATEGORIES
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